A glowing soul, Tainted Black. And silver hair Stained with blood. You left us all With no hope. Walk the path Paved with ashes. Feel the thorns, Hear the screams. An angel bright, A lonely wing. The wounds so deep Scarred your heart. Judgement Day - Meteor is coming, Drawing nearer, Consume in fire. I always know I am your god. A smile so sad Upon your death; Relieved to leave, A pain to end. No feelings left That's what I am. A one winged angel, Here left to die.
A Fallen Angel.
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Thursday, February 17, 2005: Chapter I : Humble Beginnings

This is the fantastic story of Peter Molyneux himself. Despite his reputation as one of the few great designers, he is modest and seems genuinely pleased by every compliment, wasting no time in crediting the quality of his games to his coworkers and a design process that includes months and months of outside testing. But behind every classic bearing the Bullfrog name, Molyneux remains the driving creative force.

The son of toy-shop owners, he knew from an early age he wanted to work with games, but his career started out in a backwards fashion. In his early 20s he started a company that sold floppy disks. Molyneux somehow got the idea that his disks would sell more rapidly if he put games on them. Eventually, this led to the realization that the games themselves were the selling point, so he decided to try his hand at game design.

The result was Entrepreneur, a text-based business simulation released to a world that wanted shooters. "In those days you could literally call a game 'Space Blob Attacks Mars' and sell about 50 million copies. " Molyneux "published" the game himself, duplicating hundreds of tapes on two Tandy recorders and taking out a small ad in a gaming magazine. He prepared himself for the big time.

The lack of success for Entrepreneur led to Taurus, the meeting with Commodore, and the chance for a second shot at game design - a second chance that would involve yet another misunderstanding.


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